I would like the game to be playable in the browser! As of now, it's still a little broken, but with some further refinement, it will be working well.
Thomas From the internal internship program at RMIT has provided some 3d assets for the game.
I was concerned that my game lacked a story. I've decided it would be best to have some cutscenes in a slideshow style to give players context and help with engagement. My friend and I have been developing a sci-fi story which has mainly focused on the lore so far. I want DangerLines's story to fit within the same universe as both stories or concepts have very similar ideas.
This script serves the purpose of smoothly transitioning between scenes in a game by triggering an animation before loading the next scene. It achieves this by utilizing a coroutine, which introduces a delay allowing the animation to play out before the scene switch occurs.